EXHIBITION, CONCERT, READING, STREET ACTIVITY, PARTY, PERFORMANCE, THEATRE PIECE, LECTURE, SCREENING, ETC.
JOB, WORKSHOP, INTERNSHIP, COLLABORATION PROJECTS, JOINING A BAND, RESIDENCY, WANTED PROFESSIONAL, ETC.
ARTWORK, PIECE OF MUSIC, VIDEO, PIECE OF POETRY, ILLUSTRATION, SERIES OF PHOTOGRAPHS, CORPORATE DESIGN, ETC.
As increasing parts of our lives are influenced and ruled by technology, its relationship towards humans, society and culture needs to be renegotiated.
From 26. - 28. September 2014 the retune conference brings together for the third time artists, designers, technologists as well as researchers and scientists to inspire interdisciplinary thinking and making. This annual gathering of international creative minds seeks to explore, shape, and critically question the future of living, working, and expressing with technology.
Within a three days conference international thinkers and practitioners will give inspirational talks and key note speeches; participants will gain further practical experiences in workshops and have the chance to discuss and connect with like-minded creatives from various interdisciplinary fields.
Mirrors allow us to look at the world and ourselves from the outside, enable us to see things otherwise hidden. Giving us the chance to learn something about us and our environment. Today's mirrors are not made of glass and metal but from silicon. The digital world is like a mirror-world, reflecting events, people, connections and places. Our behavior is being documented by countless data, social network activities, photos, videos and biometric data. Personal and global trends, affectations and reluctances can be analyzed. It is easy to fall in love with the wonderland in the mirror and our virtual self that is easy to reshape.
Reflections can be distorted, filtered or blurred without us noticing. It looks so familiar but is yet not the same. Finding out more about the mirror is hard because it keeps distracting us with its reflections. It evades observation, showing something else instead of revealing truth about itself and hiding what lies behind. And in the end what the mirror shows and what we see in it is not necessarily the same.
How do these reflections change us? How does technology reflect back on us? How is the reflection reflected in our behavior? How does art reflect these developments?
Sometimes it is hard to tell apart the real world and the reflection in the mirror, it's hard to find the way out of the house of mirrors. Everything seems blurry and we're left alone looking at ourselves in the reflection of our computer screens.
Alice uses design as a language to explore social issues; to observe and remind us about humans’ complex emotions; uses parody and irony to make people laugh and self-reflect. Alice is now the director Alice Wang Design in Taipei, Taiwan.
Joachim Sauter has focussed on digital technologies and is experimenting how they can be used to express content, form, and narration. Fueled by this interest, he founded ART+COM in 1988. Since 1991 he is full professor for „New Media Art and Design“ at the University of the Arts Berlin and since 2001 adjunct professor at UCLA, Los Angeles.
UVA is a London based art practice founded in 2003 by Matthew Clark, Chris Bird and Ash Nehru that combines a wide range of disciplines including sculpture, installation, live performance, and architecture. The studio has an open approach to collaboration, uniting diverse skills to continuously evolve new technologies
and materials, which in turn suggest new artistic directions.
Founded by Stuart Wood, Flo Ortkrass and Hannes Koch in 2005, Random International is a collaborative studio for experimental practice within contemporary art. Taking science as a means to develop a new material vocabulary, their work invites consideration of the man/machine relationship through explorations of behaviour and natural phenomena — with the viewer an active participant.
MORITZ SIMON GEIST
JARII VAN GOHL
More details about the speakers can be found here.
The vision of the BeAnotherLab is to create a system to promote empathy between individuals. They use head mounted displays such as Oculus Rift to let you experience how it feels to be in another person's body.
During this two-part workshop, we will introduce participants to the technology and protocols used for the Machine to Be Another, and then discuss and experiment with new performances or use scenarios.
This workshop explores the method of doing, testing and iterating to explore new ideas and concepts with functional prototypes. Because we think best way to invent the future is to prototype it! We will show you how to explore your interface idea by building it up and programming it in a rapid way.
In this workshop Joreg and Anton (core developers of the framework) will give you an easy introduction to vvvv by showing you how to use and create GPU-based image effects, mixers and animations.
Glemmer is a small, battery powered programmable light module. There are countless possibilities to light up the 64 red glowing LEDs and even more possibilities to design something with it. An integrated microcontroller can be programmed via Arduino or Processing. Glemmer can be used for battery-powered New Media accessories, fashion gimmickry or small electronic intervention.
In this workshop you will 3D-Scan your head, prepare it for printing and print it.
Scanning yourself with a Kinect camera is a fun process. The 3D model that comes out of it needs some repairing and can also be modified and remixed with other objects. After that you can print a small version your head on one of the i3 Berlin 3D printers. This practical workshop gives you an overview of the possibilities of 3D printing and scanning.
This workshop introduces the superobjects coding project. The first immediate goal is to change the profile of who programmers are. To get away from the idea that programmers are mathematical-logical-engineering types and transform coding into a creative art form. In the superobjects paradigm, software is considered semi-alive, based on the metaphor of the living organism as an information system. Code will be poetic.
Sometimes Twitter really looks like a participative, diffused, continuous, restless symphony in front of our eyes. But if that is just what we can see, then how does it sounds like? During the workshop we will not only give Tweets a voice, but we will try to make sense of them, a musical sense, conducting the music as a real orchestra.
While doing that we will go through the basics of physical computing and interfacing hardware with the Twitter API — IoT hands-on!
More details about the workshops can be found here.
Find the schedule of the three days here.
at Hauptstraße 3
Wednesday 27 May 2020 at 18:00h
Wednesday 27 May 2020 at 18:00h
at iS.CaM, Muhtar Sokak No: 5
Monday 25 May 2020 at 22:00h